Graphic Design

Our Graphic Design programme immerses students in a fast-paced world of visual innovation. Through human-centred design, students are taught about the value of design from the very beginning. Including everything from branding to UI/UX design, students develop versatile skills and gain experience in both digital and print mediums. Many students go on to work with real clients and prestigious internships, students are prepared to become strategic designers with the creativity and adaptability to thrive in a high-paced industry. 

With a further option to continue their expertise, a fourth-year option of the Graduate Diploma in Design Thinking and Service Innovation, this programme equips graduates with highly sought-after skills in a visual first world.

Graphic Tools

These projects provide students with a fundamental basis in graphic design practice and theories. Students engage in visual ideation and critical thinking methods from a range of theoretical perspectives and then apply these techniques to a series of design problems. 

Students are introduced to the formal tools, techniques and concepts comprising the field of graphic design, ranging from typesetting to the analysis of historical and contemporary graphic design

 
 
 
 
 
 

Evan Hart

 
 

Narelle Fouche

Taylor Hawkins

 
 

Bailey Robertson

Elara Radford

 
 
 
 
 
 

Publication Design

These projects focus on a wide range of desktop publishing techniques in designing and producing print publications. Concepts of pre-press, creating artwork for print, typography, layout and print production techniques are introduced theoretically and implemented in practical project-based work.

Current Graphic Design methods involve traditionally learnt practices such as colour theory, grid systems, semiotics, etc. to produce electronic software-based outputs ready for print. At press, these designs will encounter additional practical elements such as ink, paper, and speciality print finishes. Students address practical connecting electronically delivered outputs with practical industry-based print practices to produce professional standard print publications.

 
 
 
 

Chandra Singh Subba

Emma Hooyberg, Hugo Davis, and Alex Bell

Toby Mees, Afrah Sahal, and Shannon Dempsey

Harah Gtal, Bianca Quehenberger, and Olivia Stehle

Declan Bagnara, Sean Chionh, and Sam Doyle

Branding

These projects provide students with the theory and practice of identity design. Students develop research and development strategies and the core components of an identity: logo, colour typography, language, graphic design elements, and imager. Students work with industry clients and use ethnographic research techniques to better understand who their designs will reach. These clients are not-for-profit organisations that seek innovative and exploratory design methods that meet human, environmental, and societal needs.

 
 
 
 

Nicole Northcott, Olivia Stehle, and Teya Znaor

 
 
 

Alex El-Raghy and Bianca Quehenberger

 
 
 

Sophia Charteris, Reece Gaunt, and Yeolmea Park

Riley Davis

Jeremiah Caingcoy, Alex Bell, and Paul Pham

Packaging

This project explores the construction of identity and how this identity is then communicated through visual design strategies. Students are introduced to contemporary branding, logo design, and identity systems and how they are applied to a range of print, digital and service contexts of touchpoints; in this case, students focused on packaging

Bianca Quehenberger

Alexander Ball

Olivia Stehle

Web Design

These projects focus on giving students a solid basis in theory and practice of website design and development. The work focuses on a holistic approach to the design and production of web sites. As a result, the whole Web Design pipeline is examined in detail, from the client questionnaire to interpreting the brief to personas, wireframes, design comps, front-end-coding, SEO, web standards and responsive design until we end up with beautiful and fully functional websites.

 
 

Trinity Loyd                          Kasey Lianne Quek                       Louis Mattys                                                             Jeremiah Calngoy

 
 

Client Web Design

These projects explore advanced aspects of design and development of websites for real-world clients, such as responsive design, content management systems and project management aspects. Students work as a part of a multi-disciplinary group to codesign solutions and then use industry-standard production and project management methods towards the successful completion of a web project for a client

Madison Camobell, Emily Bullock, Alyssa Schaper, and Joshua Marin

Chloe James, Jessica Quin-Conroy, Jayden Tierney, Jaime Refrea, and Toby Mees

Jessica Appleton, Joshua Armstrong, Nicole Northcott, and Ethan Rowland

Meagan Glazebrook, Chet Aunt, Thisari Dharmaratne, Jessica Wilson, and Zarah Blight

UX App Design

These projects explore the practice of User Experience Design in relation to Mobile Apps. Students starts the project by defining a problem, iterate through concepts, build a digital prototype and apply user testing feedback to a mobile app concept. A range of User Experience Design methods are explored such as ethnographic research, goal centred design, prototyping, usability testing, information architecture and user interface design.

Alyssa Schaper

Bianca Quehenberger

Jessica Appleton

 
 
 
 

Thisari Dharmarante

Jessica Quinconroy

Media Projects

These projects are a chance for students to extend their skills, play, experiment and build portfolio ready projects in any area of Graphic Design. Students worked individually or in groups on a range of different briefs, and followed the appropriate workflows and production processes learned throughout the major. Projects were either client based or students worked individually to build portfolio.

Madison Campbell

Alyssa Schaper

Zarah Blight

Jayden Tierney

Meagan Glazebrook

Ethan Rowland

Portfolios

This unit allows students to build portfolios of their work completed throughout their major in graphic design. This unit requires creative thinking, problem-investigation and communication skills which are applied in a project based learning environment to work toward the production of a creative piece of work. It encourages students to question, listen and act ethically and intellectual risk-taking; to make connections within and between disciplines; towards dveloping an professional industry relevant range of portfolio work to be delivered across print, web and social media spaces.

Joshua Marin

Jaimie Refrea

Jessica Appleton

Trey Tallent

 
 

Meagan Glazebrook

Toby Mees