In Games Art and Design, students master the art of communication through visual storytelling, from pre-production sketches to in-game assets. Games Art and Design merges concept art, illustration, 3D sculpting, animation and production techniques. Collaborative projects result in playable, market-ready games, emphasising a comprehensive understanding of the production pipeline.

Focused on skill refinement and portfolio development, our program propels students toward impactful careers in the gaming industry. Games Art and Design graduates have gone on to work all over the world and have worked on films like Furious 7, Fantastic Four, The Hobbit and more.


GAD373 – CONCEPT DESIGN AND ILLUSTRATION

This unit builds on the technical and expressive skills gained from the first year Drawing unit. Students will rigorously develop drawing skills required for their competent application in a range of design and games-related industries.



KATELYN BICKHAM

MADISON CAMPBELL

OLI TOPUZOVIC

RAYMOND CONNORS

SEAN CHIONH

SKY BIESSE

TAYLOR HAWKINS

XINRAN ZHOU

YINGTING SUN

GAD374 – DIGITAL PAINTING

This unit teaches the techniques and theory of digital painting, focusing on practical application of software tools, and demonstrable skills in digital art production. The unit draws on existing knowledge of artistic core concepts and theory, and extends design knowledge as it applies to painting with a digital canvas.

CAYSIE WAKE

CHET AUNG

HAHNUL KIM

HANNAH PARK

SEAN CHIONH

TIN YAN NG

CRE312 – CREATIVE MEDIA PROJECTS 2

This unit builds on previous work to complete an individual or group-based production. This unit requires creative thinking, problem-solving and communication skills which are applied in a project-based learning environment to work toward the production of a creative piece of work.

CROW GET IT

Take on the roles as Cawson our flightless crow in Crow Get It! Interact with various forest critters and help them find some missing items. However, make it to the barn and you’ll discover that things aren’t as they seem for all members of the valley…

Team Members: Zachary Taylor, Emily Bullock, Jacinta Wilson, Shiona Limerick

STABO CRABO

Explore and conquer the luxurious resort of Stabo Crabo by solving puzzles and stabbing those who have hurt your family.

Team Members: Hugo Davies, Freya Grice, Zacharia Winter and Gwyn Oliver

TOY TACKLE

A simple and cute fishing game with a children’s playroom aesthetic. Fish up the magnetic fish with your magnetic hook and explore an underwater playroom of nostalgia and imagination.

Team Members: Susan Thein, Fyre Timcik, Monique Furlan (Previous from CRE311) and Jasmine Spreckley

HEBAI

Hebai is a monochromatic puzzle platformer, designed to challenge your mind and skills! Jump between platforms, avoid death and reach the portals in all 15 levels, all while grabbing stars; can you collect them all?

Team Members: Luke Holdsworth, Tin Yan Ng, Morgan Mclaren and Adam Marsh

GREMLIN RESTORATION

In Gremlin Restoration you take control of a gremlin with the objective of delving down through a dungeon. Using the tools at your disposal you will break, build and blow up what stands in your way, with a little bit of puzzle solving on the side.

Team Members: Riley Williams, Isaiah Zimmerman, Nathan Cattell, Kiyo Tong and Jack Mercer (Previous from CRE311)

LICH’S LAIR

Lich’s Lair is a dark fantasy rogue-lite where you’ll fight your way through rooms filled with monsters in search of gold, treasure and an evil lich that threatens the world!

Team Members: Joshua Armstrong, Chet Aung, Lee Watson, Flynn Sime (Previous from CRE311) and Tahlia James

BULLET BUNNY

Bullet Bunny is a challenging, fast paced, 2D action-platformer inspired by the likes of Super Meat Boy and Celeste! You must navigate your way through 30+ levels using nothing but shotgun and carrot bat to free your family.

Team Members: Sean Chionh, Hahnul Kim, Raymond Connors and Nicholas Cant